[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: best endgames




Stacy the Procrastinating wrote in message ...
>OK, the recent Trinity thread has got me wondering--what does everyone
>consider to be the best game endings?  Now that I've played through to the
>ending (<insert sheepish look here>), I'm wildly impressed by it.  On the
>other hand, I don't think my all-time favourite game, AMFV, had a terribly
>innovative end.  So which game endings are the classic and the brilliant
>ones?

Text games...
The Pawn
Losing Your Grip

Graphic games...
Myst's ending was pretty innovative (ie the lack of an ending)
Monkey Island I and II
Sam and Max Hit the Road


Julian Fleetwood
--
Keen supporter of the 'Train Spotting as an Olympic sport' campaign
Home Page: http://www.tip.net.au/~mfleetwo/index.htm
Interactive Fiction Dimension: http://www.tip.net.au/~mfleetwo/if/if.htm
Comic Book Guy Page:  http://www.tip.net.au/~mfleetwo/cbg/comic.htm